![Stellaris no Twitter: "A shoutout to you modders out there. Pop jobs in the coming update will, of course, be moddable. :) https://t.co/XtobvSTjTe" / Twitter Stellaris no Twitter: "A shoutout to you modders out there. Pop jobs in the coming update will, of course, be moddable. :) https://t.co/XtobvSTjTe" / Twitter](https://pbs.twimg.com/media/DjRjSinW0AEMEWw.jpg)
Stellaris no Twitter: "A shoutout to you modders out there. Pop jobs in the coming update will, of course, be moddable. :) https://t.co/XtobvSTjTe" / Twitter
![How does the game decide what's the best pop to work a job? My custom research species is being passed over for worse options : r/Stellaris How does the game decide what's the best pop to work a job? My custom research species is being passed over for worse options : r/Stellaris](https://preview.redd.it/how-does-the-game-decide-whats-the-best-pop-to-work-a-job-v0-sda3i6lv3soa1.png?width=640&crop=smart&auto=webp&s=1f0c3b1fff9c4de332f2dde3c1bf34a42aec2cc9)
How does the game decide what's the best pop to work a job? My custom research species is being passed over for worse options : r/Stellaris
Confirmed - Stellaris - Indentured servant artisan job weight higher than free pop specialist [3.02](8ef5) | Paradox Interactive Forums
![Stellaris on Twitter: "Note, that by gene modding the pops to remove "weak" and "wasteful" traits, you could gain a lot in terms of living costs. Additionally, here's a look at an Stellaris on Twitter: "Note, that by gene modding the pops to remove "weak" and "wasteful" traits, you could gain a lot in terms of living costs. Additionally, here's a look at an](https://pbs.twimg.com/media/DsW6OQSXgAAv8T2.jpg)
Stellaris on Twitter: "Note, that by gene modding the pops to remove "weak" and "wasteful" traits, you could gain a lot in terms of living costs. Additionally, here's a look at an
![Stellaris: Console Edition Dev Diary #3 - Everything Pops and Planets Part 2 | Paradox Interactive Forums Stellaris: Console Edition Dev Diary #3 - Everything Pops and Planets Part 2 | Paradox Interactive Forums](https://forumcontent.paradoxplaza.com/public/560132/pop_growth_bio.png)
Stellaris: Console Edition Dev Diary #3 - Everything Pops and Planets Part 2 | Paradox Interactive Forums
![Stellaris: Console Edition Dev Diary #3 - Everything Pops and Planets Part 2 | Paradox Interactive Forums Stellaris: Console Edition Dev Diary #3 - Everything Pops and Planets Part 2 | Paradox Interactive Forums](https://forumcontent.paradoxplaza.com/public/560127/jobs_alloys.png)